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FPS Level Design
Lesson plan:
What is a Game Environment?
Analysing The FPS Genre
Applying Concepts
Meeting Slides:
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Intro to Networking
Lesson plan:
Background Information
Networking Concepts
Multiplayer Game Networking
Creating and Connecting to Server
Player Spawning
Player Despawning
Emoji Picker
Chat Box
Play Together!
Github Repo:
devlup-fsu/club-pangolin
Meeting Slides:
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Party Pirates Dev Day
Lesson plan:
Party Pirates Crash Course
About the game
Project Layout
Issues
Sharing our work!
Meeting Slides:
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Introduction to 3D Animation
Lesson plan:
Animation in Blender (Wacky, Wavy):
Keyframes in a timeline
Bones 🦴
Weight Painting
Shapekeys/Blendshapes
Let’s Make a Wacky Wavy
Godot (Chicken Medium):
Animated Chicken
Animation Implementation
Meeting Slides:
Wacky Wavy Flailing Arm Men That We Made